Meet Dendrion and Hyacinth

April 28, 2026 at 12:22 am
#game-dev

The Major Supporting Characters for Emeryn’s journey are his master, Dendrion, and his husband Hyacinth.

While Hyacinth has remained mostly the same throughout development, Dendrion has been adjusted a bit along the way receiving a more complex redesign.

The Original Concepts for the two:

Similar to Emeryn, they went through several versions before even getting to these. However, it was decided that the “vibe” of the two characters was too similar, which led to Dendrion’s redesign.

This most recent version of Dendrion is inspired by Milo from Atlantis: The Lost Empire, making his nerd vibes more awkward and charming rather than “hot professor”.

Hyacinth is simply more skimpy now. Although they technically both are.

At this time, these are the current finalized character sheets for Dendrion and Hyacinth, in the vein of making them more openly risque.

MORE POSTS

Actual Progress?!

August 1, 2026
Hello again everyone! With the switch to RPG Maker MZ we are chugging along! We've made strides learning the program and its helped hone in on scope and concepts. The hardest part so far as been making stylistic changes to the original game plans to reflect the artistic limitations of the engine. For now, here's…
Hello Everyone! As hoped, swapping to RPGMaker as the game engine has sped up development. I'm really feeling like it might be possible to have something actually playable by next year! I'm not really practice in pixel art, whatsoever. This is my first time making a pixel sprite so be kind! I think it turned…
Hello Everyone! So, we changed Game Engines on the game. We really wanted to use Unity, and then Godot, for the game, but ultimately we were far too ambitious for a small team of 2 with pretty much no coding and programming experience. It was just too much and we found that trying to learn…