The World of Iverni

April 27, 2026 at 12:29 am
#game-dev

eliXXXir takes place in the fantastical high fantasy world of Iverni! Specifically on the Fay Coast, in the growing city of Lockwood.

As you can see by this initial concept, there was ambitious ideas about how large the in-game map would be. Unfortunately, with only 2 people on our dev team, it was decided that this was simply not possible to execute in a timely manner. I may love Emeryn and friends, but I’m not fixing to be working on his story for the next decade!

Reks and I have very little experience with working in game engines, my game development training and experience is primarily in the creation of assets. As such, our progress right now is very slow. Things will speed up as we start to get a better idea of what we are doing, and its at that time that we’ll revisit the idea of exploring more of the world of Iverni!

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Actual Progress?!

August 1, 2026
Hello again everyone! With the switch to RPG Maker MZ we are chugging along! We've made strides learning the program and its helped hone in on scope and concepts. The hardest part so far as been making stylistic changes to the original game plans to reflect the artistic limitations of the engine. For now, here's…
Hello Everyone! As hoped, swapping to RPGMaker as the game engine has sped up development. I'm really feeling like it might be possible to have something actually playable by next year! I'm not really practice in pixel art, whatsoever. This is my first time making a pixel sprite so be kind! I think it turned…
Hello Everyone! So, we changed Game Engines on the game. We really wanted to use Unity, and then Godot, for the game, but ultimately we were far too ambitious for a small team of 2 with pretty much no coding and programming experience. It was just too much and we found that trying to learn…